No i don't think that adding in units from other factions just to balance things out is a good idea. 3.) Raiding/Sacking/Looting produce a LOT of gold And these guys do those things often 4. 2.) Their armies consist of marauder spam (30-40gp per unit) makes a cheap upkeep stack. There is clearly much more nuance and detail to the world and the rosters of this IP than what limited number of models exist within the original tabletop game. 1.) They can conquer the entire top section of the map without contest. So what it basically boils down to is: Do you only accept units that exist in tabletop as lore-friendly? Because I think that is way too reductionistic and disagree with that. We could make up any unit we wanted if we just assume there's nothing preventing it from existing in the lore. ![]() Originally posted by M1A2C Abrams:This is called the proving non existence fallacy. There is clearly much more nuance and detail to the world and the rosters of this IP than what limited number of models exist within the original tabletop game. I would not flip if CA decided to give the Empire a RoR of Empire-aligned blood knights, even if such a unit does not exist in the tabletop. Marauder Ice Wolves Chariot - a more powerful version of the above unit. This makes this unit useless on many occasions. However, if it gets surrounded it won't stand long - you have to constantly maneuver. I mean, there are reasons, arguably, but it would definitely be justifiable. The Norsca have access to the following war chariots: Marauder Chariot - this unit is very good for charging and breaking enemy lines. Indeed there is no reason why those could not be a thing lore-wise. There's no reason why Norsca couldn't have marauder handgunners who stole or reverse engineered firearms, there's no reason why the empire couldn't have their own chapter of bloodknights that are accepted by their local elector count in exchange for their military service, there's no reason why Brettonia couldn't use dismounted knights for fighting in enclosed spaces such as on top of castle walls. ![]() This is called the proving non existence fallacy. If anything, there needs to be lore reason to prove that this idea is not viable lore-wise, of which I am unaware of, but maybe someone with more knowledge of Warhammer fantasy will help us here. Also, it would hardly be a block, aspiring champions also only have 16 models per unit on ultra. They obviously could fight alonside one another, and I canĀ“t see any particular reason why they would not. Warrior priests are a thing, they fight in battles, and while in short supply compared to generic chaff like spearmen, there are a fair few of them in the Empire. Originally posted by M1A2C Abrams:Where is the lore for blocks of warrior priests equivalent to aspiring champions?
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